Start of the dev blog process for Spikedodge.

Spike Dodge is a little game I made once in Construct 2 many years ago that I’ll be recreating in the MonoGame framework as a community sample.

Assets will be all taken from CC0 sources or created as CC0 to keep in the spirit of sharing along.

Might be a rough ride as I go though this one, while it’s an easy enough project to make work there’s the additional requirement to comment well and keep it as beginner friendly as possible.

And just for fun, we’ll release it as a demo on Android and Windows Store provided there aren’t any suprises.