Start of the dev blog process for Blitz Zero

Blitz Zero will be a fast paced brick breaking clone with a few twists. The idea is to have a cyber drone that has a limited amount of power rather than a set number of lives. This gives the player an added degree of anxiety as not only does loosing the disc cost energy - it has a time cost.

Development will be in MonoGame with assets generally having a pixel art feel. For now at least, who knows it might change over the course of it’s creation.

Target platforms will be Steam and Android to begin with.