DevBlog - Blitz Zero

Start of the dev blog process for Blitz Zero Blitz Zero will be a fast paced brick breaking clone with a few twists. The idea is to have a cyber drone that has a limited amount of power rather than a set number of lives. This gives the player an added degree of anxiety as not only does loosing the disc cost energy - it has a time cost. Development will be in MonoGame with assets generally having a pixel art feel....

August 9, 2024 · 1 min · 107 words · Me

DevBlog - Spikedodge

Start of the dev blog process for Spikedodge. Spike Dodge is a little game I made once in Construct 2 many years ago that I’ll be recreating in the MonoGame framework as a community sample. Assets will be all taken from CC0 sources or created as CC0 to keep in the spirit of sharing along. Might be a rough ride as I go though this one, while it’s an easy enough project to make work there’s the additional requirement to comment well and keep it as beginner friendly as possible....

August 9, 2024 · 1 min · 110 words · Me